Announcement

Collapse
No announcement yet.

models from the .UBR files

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • models from the .UBR files

    is there any plan, or anyone already working on, developing a tool for unpacking the .UBR files into something like .OBJs, and vice versa repackaging things back into the .UBR file? from what i know ps1 is storing all the models within the various UBR, but if my understanding is wrong that would be nice to know.

    i know of https://github.com/GeekOfWires/PS1Ubr for exploring the UBR files, but can't find anything else.

    my goal for the longest time has been upscaling the terrain to eliminate the jaggy angles between faces, but besides that many of the other models could be "improved". assuming changes of this sort happen, would the project ever utilize modded assets, or would everything stay vanilla aside from small tweaks/life improvements/etc?
Working...
X