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Facilities

The goal of Planetside is to capture and hold the Facilities, often called Bases, on each Planet and in each Cavern. These bases provide gathering locations for troops, supply points for weapons and equipment, cover from air or ground attack, special functions such as vehicle repair or rapid respawning, and strategic chokepoints for defense and attack.

There are several types of Facilities, each with their own arrangement of buildings, terminals, and vital functions.

Types of Facilities

Surface Facilities

Cavern Facilities

Towers

Facility Features

General Base Features

Specific Base Features

Cavern Facility Features

Facilities Directory

Total Capturable Facilities: 153 Does not include Towers or neutral cavern structures.

Surface Bases

Capturable Facilities, not including Towers: 117

Amerish

12 Bases:

Ceryshen

9 Bases:

Cyssor

17 Bases:

Esamir

13 Bases:

Forseral

10 Bases:

Hossin

11 Bases:

Ishundar

12 Bases:

Oshur Battle Islands

10 Bases

Ascension
Desolation
Extinction
Nexus

Searhus

14 Bases:

Solsar

9 Bases:

Cavern Bases

Capturable Facilities: 36

Adlivun

6 Capturable Facilities:

Annwn

6 Capturable Facilities:

Byblos

6 Capturable Facilities:

Drugaskan

6 Capturable Facilities:

Hunhau

6 Capturable Facilities:

Supai

6 Capturable Facilities: