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Damage Degradation

 weaponry. Damage indicated is one shot
fired on a Cloaker
weaponry. Damage indicated is one shot fired on a Cloaker

weaponry, including the medium assault pistols Eraser,
Stinger, and Spear in green.
Damage indicated is one shot fired on a Cloaker
(Pulsar figures are not current)
weaponry, including the medium assault pistols Eraser, Stinger, and Spear in green. Damage indicated is one shot fired on a Cloaker (Pulsar figures are not current)
 weaponry. Damage indicated is one shot
fired on a Cloaker (Lasher figures not
current)
weaponry. Damage indicated is one shot fired on a Cloaker (Lasher figures not current)

Damage Degradation refers to the loss of power of some weapons at increasing distance. For these weapons, your shots will do less damage to the target as the distance increases, thus to maximize your damage, get as close as possible with these weapons. Most weapons don't start to have Damage Degradation until a certain distance while others start to drop off in damage almost immediately.

The Flail has inverse Damage Degradation. It does more damage at large distances and less damage at close distances.

Some weapons do not suffer Damage Degradation. Shotgun-type weapons do not have Damage Degradation, yet their large Cone of Fire means that you are unlikely to land any hits at large distances anyway. Many vehicle and beam-type weapons do not have Damage Degradation either.

The following suffer from Damage Degradation: