Skip to content

Structure Armor

Certain facility objects are destroyable, draining NTU to repair. The following is a list of the armor values of non-vehicle objects and their repair time if they are a repairable base object.

Object Armor NTU Repair Time (h:m)
[Advanced Medical Terminal](../items/Advanced_Medical_Terminal.md) 750 0:19
[Aegis (non-upgraded)](../weapons/Aegis_Shield_Generator.md)
Aegis (Shield Upgrade)
1750
4000
\-
\-
[BFR Terminal](../items/BFR_Shed.md) 500 0:13
[Cerberus Turret](../weapons/Cerberus_Turret.md) 100 \-
[Certification Terminal](../items/Certification_Terminal.md) 500 0:13
[Equipment Terminal](../items/Equipment_Terminal.md) 500 0:13
[Generator](../items/Generator.md) 3000 1:15
[Implant Terminal](../items/Implant_Terminal.md) 1000 0:25
[Medical Terminal](../items/Medical_Terminal.md) 500 0:13
[Motion Sensor](../weapons/Adaptive_Construction_Engine.md#motion-sensor-alarm) 100 \-
[Respawn Tube](../items/Respawn_Tube.md) 1000 0:25
[Sensor Disruptor](../items/Sensor_Disruptor.md) 100 \-
[Shadow Turret](../weapons/Shadow_Turret.md) 100 \-
[Spitfire Turret](../weapons/Adaptive_Construction_Engine.md#spitfire-turret) 100 \-
[TRAP](../weapons/Tactical_Resonance_Area_Protection.md) 5000 \-
[Vehicle Terminal](../locations/Vehicle_Terminal.md) 500 0:13
[Wall Turret](../items/Phalanx.md) 3500 1:28