Lasher
Certification Required | Heavy Assault |
Empire | Vanu Sovereignty |
Primary Mode | Energy Orb |
Secondary Mode | Armor Piercing Orb |
Ammunition | Energy Cells |
Range | 90m |
Inventory Dimensions | 3 x 9 (Rifle Holster) |
Magazine Capacity | 35 |
Zoom | 2x |
Lasher
The Lasher is the Heavy Assault weapon of the Vanu Sovereignty. It quickly fires energy orbs which do significant damage on contact, as well as "Lashing" (When an orb brushes by the target) nearby enemy targets for minor damage. The orbs travel fairly quickly (as of patch 3.15.29) but suffer from damage degradation at longer ranges. Enemies closer than 5 meters from the shooter will not be lashed by near misses. Friendly units are immune to the lash effect at all ranges, though they will still take damage upon direct hits. The near miss lash does low damage on its own and is best used for discovering cloakers and making the enemy's COF bloom from the damage. However, it is still strong enough to make many enemies retreat if they are hiding behind a wall and is especially effective in groups of users.
The secondary Armor Piercing fire mode is best used against MAXes and light vehicles. This mode lacks the lash effect and the orbs are colored purple.
A non-native user will be unable to obtain the energy ammunition from equipment terminals.
Shots to kill (With direct orb contact within 20m.):
Standard Exo-Suit | 4 shots |
Agile Exo-Suit | 5 shots |
Reinforced Exo-Suit | 6 shots |
MAX | 28 AP shots |
(The above numbers are taken with 100 Health and full Armor; no MedKits, Implants or Empire Incentives applied)