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Vehicle Armor

Each vehicle in Planetside has a different armor value. Weapons do different amounts of damage to each vehicle, depending on the type of vehicle targeted. For example, the Lancer does 175 damage to ground vehicles but only 125 damage to aircraft. Similarly, anti-aircraft MAX units do more damage to aircraft than ground vehicles. If your empire owns the Cyssor benefit, the base armor of your vehicle is increased by 10%. Amp Station shields, when at full strength, add an additional 20% of armor. The Cyssor benefit does not increase the amount of shields on the vehicle, only the base armor.

Vehicle Base Armor Armor w/ Full Shields Armor w/ Cyssor Benefit Armor w/ Cyssor Benefit + Shields Shield Charge Time (m:s)
AMS 3000 3600 3300 3900 2:00
ANT 2000 2400 2200 2600 1:20
Aurora 2500 3000 2750 3250 1:40
Basilisk 650 780 715 845 0:26
Deliverer 2500 3000 2750 3250 1:40
Enforcer 1800 2160 1980 2340 1:12
Flail 2400 2880 2640 3120 1:36
Fury 650 780 715 845 0:26
Galaxy 5000 6000 5500 6500 3:20
Galaxy Gunship* 10500 12600 11550 13650 4:00
Harasser 1250 1500 1375 1625 0:50
Juggernaut 6000 7200 6600 7800 4:00
Leviathan 6000 7200 6600 7800 4:00
Liberator 2500 3000 2750 3250 1:40
Lightning 2000 2400 2200 2600 1:20
Lodestar 5000 6000 5500 6500 3:20
Magrider 3500 4200 3850 4550 2:20
Marauder 1700 2040 1870 2210 1:08
Mosquito 665 798 732 865 0:27
Phantasm 2500 3000 2750 3250 1:40
Prowler 4000 4800 4400 5200 2:40
Raider 2500 3000 2750 3250 1:40
Reaver 1000 1200 1100 1300 0:40
Router 4000 4800 4400 5200 2:40
Skyguard 1000 1200 1100 1300 0:40
Switchblade 1750 2100 1925 2275 1:10
Thresher 1600 1920 1760 2080 1:04
Thunderer 2500 3000 2750 3250 1:40
Vanguard 4500 5400 4950 5850 3:00
Vindicator 6000 7200 6600 7800 4:00
Vulture 2500 3000 2750 3250 1:40
Wasp 515 618 567 670 0:21
Wraith 650 780 715 845 0:26

*The Galaxy Gunship only takes a percentage of all damage incident on it. The "repairable" base armor is 6000, while the effective armor is 10500. All values given are the effective armor.

BFR Armor Properties

BFR Variant Base Armor Shield Armor Shield Regen Rate Standing (armor/s) Shield Regen Rate Crouched (armor/s) Full Shield Regen Time Crouched (sec)
Ground Variant 4500 3000 100 200 15
Flight Variant 3500 2500 25 50 50

BFR shields take twice as long to regenerate while standing vs. while crouched. Once depleted, the shields do not start regenerating for ~2 seconds.